A member of Raven Software explained why Call of Duty: Warzone does not run multiple cards at once.
Many fans have requested that a map rotation be added to Call of Duty: Warzone to allow matches to be played between Verdansk and Caldera, similar to other games such as Apex Legends manage their cards. However, this does not seem viable due to war zonestorage needs, which at one point required over 200GB (via PC Gamer).
In a recent interview, streamer TeeP spoke with Call of Duty Live Operations Manager Josh Bridge who discussed some of the current issues war zone.
Mentioning new maps and a potential rotation, Bridge said: “We want it. We all want that. There is a technical problem. The install and reinstall sizes are really insane. He added that whenever a major update requires a large download, the team notices a drop in player count.
Bridge also mentioned that the team did not anticipate the popularity of war zone when it was launched. However, after gaining popularity, it was decided that the game would become a live service title that would last for several years. As the developer added more weapons, operator skins, and other stuff, fidelity caused disk storage to quickly deplete, leaving technical performance as one of the toughest hurdles. overcome.
Verdansk itself was not built with the intention of adding 180 weapons to it, each one being very detailed and as realistic as possible. This led the team to develop war zoneCaldera’s next map, with this expansion in mind. Bridge also asked what TeeP and his community would think of the seasonal weapon jump, suggesting this feature might come to hand. war zone in the future.
The full interview is available on TeeP’s Youtube channel and covers many aspects of development war zone.
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